The digital card game universe is at an interesting juncture now, with many big titles competing for our precious gaming time and (even more precious) money. While a lot of the online focus has pitted Hearthstone and Gwent in a Reddit-fueled brouhaha, Cygames’ Shadowverse has been preparing their new expansion, Wonderland Dreams. With the normal excitement that comes along with every new digital card expansion, the release of Wonderland Dreams also comes with a whole host of new updates for Shadowverse. These updates, I believe, will make Shadowverse the most feature-heavy digital card game in the market.
The new 104-card expansion is going to have an emphasis on Neutral cards. Considering that the leaders in Shadowverse don’t do anything unique themselves, and just rely on their class-specific cards, the entire Neutral card pool is fair play. Flavor-wise, many cards are based off classic fairy tales. You see cards based off The Beauty and the Beast, Cinderella, Alice, Wizard of Oz, Jabberwocky, Snow White, etc. Considering Shadowverse has a weaker story base, and is not really reliant on another game series for lore, it allowed them to take a somewhat radical direction for the flavor.
New Main Story Chapters
The PvE gets 9 new games in, as Chapters 9-11 are available for Rowen, Isabelle, and Urias. The last major update for Shadowverse included Chapters 9-11 for three other classes, and this resumes it for three classes. I assume these characters are going to go through a familiar story arc of being satisfied in a fake reality, getting tired of living in a fake reality, fighting Eris, and going back to reality. What’s interesting about this is that it leaves the Havencraft leader, Eris, out without Chapters 9-11. Given that this character is omnipresent in all the other storylines, something else could be cooking.
Solo player missions
Just another source of rewards for completing the Story missions or Practice mode. Another boost for people who like PvE more than PvP.
New private match features
I personally think this is the most exciting bit of news for the entire Shadowverse update. Currently, you can already have a regular match with a friend, or even a Take Two (draft mode) match with a friend. Best of 3 and Best of 5 matches are incoming. While this is a fun way to spend time playing card games with friends, this feature is obviously more useful for online tournaments. If it comes with a score tracker for the best of 3 or 5 for verification, even better.
A more curious new private match feature is spectating Take Two. You get to create your opponent’s deck! This wording is a bit ambiguous and could mean two different things. It is possible you can do a co-op on Take Two, by helping your friend draft the deck. It could also mean a new private match mode in Take Two, where you get to draft each other’s deck. I believe the latter is coming, which is an extremely interesting decision. This would result in the strategy of drafting the worst deck possible, to handicap your opponent. I would assume strategies would include drafting a very high-cost deck, drafting cards that have little synergy, or just drafting bad cards. Take Two is always a compromise, and I will be looking forward to this.
Set Leaders for individual decks
This doesn’t mean anything for f2p people like me who just have 1 leader for each class, but this lets you put different leaders for different decks. So if you want a hero to represent aggro, and another control, you can do that. A bit of a step up over Hearthstone’s favorite class hero for all decks. Again, this doesn’t apply to me since I only have 1 hero per craft. But that could change!
Buy Items with Vials
Vials are the resource you spend to make cards, the arcane dust if you will. For the first time, you get to spend vials on things that aren’t cards. Currently, all the customization features (extra leaders, card backs, etc) have to be bought with Crystals (real money). This may allow a person to buy customization features without spending real money. So it may be possible for me to buy a new hero after all. We still don’t know what the new items are yet.
Text/Voice language switching
I assume this allows us to change the languages in the client, without having to right click “Properties” in Steam. This is big, since the English version of Shadowverse is a little different from the Japanese version, and perhaps other language versions. There are different voice lines for example. Everyone wanted the Arisa “gasp” back. Isabelle wears a weird boob cover in the English version. This will just make things easier and more user-friendly. Have it your way!
Take Two card changes
Given that I haven’t sunk too much time playing Shadowverse and am less familiar with the game, I don’t know much about Take Two. Unlike Hearthstone, where I am 95% geared towards the Arena mode, I don’t really have that bias for Take Two in Shadowverse. Basically the card offering pool is going to change. All the cards from the expansions will be available, all Bronze-class cards, and prize cards (Basic) cards will also be avaiable. This means that all Silver, Gold, Legendary Standard cards, plus one Havencraft card, will be out of Take Two. This is pretty much the opposite rotation that Hearthstone does, as they retain the Standard card set never rotates out. Having too many cards in Take Two is definitely a problem, and they are taking an interesting approach to dealing with it. I would assume the cards in the Standard set are more boring, and provide the on-curve stability for cost.
In sum, Shadowverse is going to get a lot of new features coming with the new expansion, next week (6/28). Shadowverse has been known to be the most generous digital card game around, giving out card packs and Take Two tickets often. I think with this update next week, Shadowverse will be known as the most customized and feature-heavy digital card game period. While adverse reactions to fanservicy anime artwork and brand loyalty will still keep people from playing Shadowverse, there is a lot to like with what is to come for this game.